collapsed walls give curios

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collapsed walls give curios

Postby Turtlesir » Mon Nov 09, 2015 2:29 pm

thought you said there should be no benefit from caveins?
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Re: collapsed walls give curios

Postby GustawoVegas » Mon Nov 09, 2015 3:28 pm

Cat gold?
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Re: collapsed walls give curios

Postby Turtlesir » Mon Nov 09, 2015 3:30 pm

cat gold and petrified seashells i've seen them give so far. crappy curios is at least as much benefit as random stone.
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Re: collapsed walls give curios

Postby shubla » Mon Nov 09, 2015 3:50 pm

Oh no, now we need world reset due people abusing this. Nuke all places with cat gold!
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Re: collapsed walls give curios

Postby jorb » Mon Nov 09, 2015 3:55 pm

Heh. Thanks.
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Re: collapsed walls give curios

Postby overtyped » Mon Nov 09, 2015 4:05 pm

catdemic
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: collapsed walls give curios

Postby Sever » Mon Nov 09, 2015 6:13 pm

So cave walls can contain crystals and fossils but not cave roofs?

Obviously it fell down because it was weakened by those things.
Come back two hours earlier.
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Re: collapsed walls give curios

Postby Turtlesir » Mon Nov 09, 2015 9:44 pm

Sever wrote:So cave walls can contain crystals and fossils but not cave roofs?

Obviously it fell down because it was weakened by those things.

following that logic, cave roofs must consist entirely out of crystals and fossils because they don't give any stone.

guys this is the bugs forum, not critiques. a bug was found and reported. now stop whining about how non-gamebreaking it is jeez.
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