There's a weird bug with spam clicking movement (If you spam click the directions in front of you) vs normal (If you zoom out and click very far ahead)
Each click, for a fragment of a second will stop the player and cause them to stumble, so even if they spam clicking in a line straight in front of them it will cause them to travel the same distance in a slower manner than a player who only clicks once.
Arguably unimportant outside of combat, but this makes a huge difference in combat and other situations where running in a timely manner is important. Every new click you make will cause you to go slower.
Easy to test: Set up two people side by side on the same speed.
One of them will spam click to the edge of their vision (Do not move mouse, just lock onto your character and move in one direction)
The other will click once- the destinations and pathways shoulder be 100% linear and parallel.
The player who spam clicks will arrive at the destination slower than the player who only clicks once.
Fix pls, it is quintessential to my career as an archer