haven.Defer$DeferredException: java.lang.OutOfMemoryError: Java heap space
at haven.Defer$Future.get(Defer.java:168)
at haven.MCache$Grid.getcut(MCache.java:188)
at haven.MCache.getcut(MCache.java:435)
at haven.MapView$1.setup(MapView.java:451)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.setup(MapView.java:609)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.setup(RenderList.java:125)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:954)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:746)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:113)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Java heap space
at haven.MapMesh$2Buf.<init>(MapMesh.java:546)
at haven.MapMesh.consflat(MapMesh.java:572)
at haven.MapMesh.build(MapMesh.java:332)
at haven.MCache$Grid$1.call(MCache.java:225)
at haven.MCache$Grid$1.call(MCache.java:220)
at haven.Defer$Future$1.run(Defer.java:139)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:138)
at haven.Defer$Worker.run(Defer.java:224)
Also the view of the game disappears with regular intervals, but map is intact.. I move by map..