double (not stacked) fell slash

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double (not stacked) fell slash

Postby brolonist » Sat Feb 27, 2016 6:49 am

not sure if bug, but it's worth attention.

I've lagged, and in consequence, nearby badger decided to cave my skull in (again), wounds are known, but this thing occured:

http://postimg.org/image/lvdegtpdt/

checked both on amber and native client, aren't these supposed to stack?

edit: win 7, java v 8 73
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Re: double (not stacked) fell slash

Postby Granger » Sat Feb 27, 2016 7:38 am

Wounds* are client agnostic, be happy for two of them instead of a wretched gore.
Last edited by Granger on Sat Feb 27, 2016 5:37 pm, edited 1 time in total.
Reason: Edit: Wounds instead of sounds, certainly. (autocorrect corrected)
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: double (not stacked) fell slash

Postby brolonist » Sat Feb 27, 2016 7:52 am

simply put, should i (theoretically) use native client to avoid this situation next time?
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Re: double (not stacked) fell slash

Postby Astarisk » Sat Feb 27, 2016 8:35 am

They don't stack, so its not a bug. They can inflect multiple fell slashes.
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Re: double (not stacked) fell slash

Postby brolonist » Sat Feb 27, 2016 5:07 pm

Ah, I figured the number represented the number of wounds as well as severity, my bad. Thanks a ton!
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Re: double (not stacked) fell slash

Postby jorb » Mon Feb 29, 2016 8:52 pm

Not a bug. Resolved.
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