New formulas are pretty unbalanced!
With 13q bow, 16 perception per shot me did:
6 dmg to moose
45 dmg to boar
10 dmg to deer
30 dmg to fox
Too big scatter, or remove it for animals.
dafels wrote:Agility shouldn't affect damage in PvE tbh
Asgaroth22 wrote:I kinda like that nerf. I often felt that hunting was way too easy. IMO q13 bow would IRL resemble a kid's toy made from poor quality sticks, so they got the damage part right.
Jalpha wrote:I believe in my interpretation of things.
NOOBY93 wrote:Just make it so the first arrow softcaps (once the animal is softcapped it gets some sort of hidden buff that it was softcapped by an arrow and can't be again) and not the rest.
Granger wrote:NOOBY93 wrote:Just make it so the first arrow softcaps (once the animal is softcapped it gets some sort of hidden buff that it was softcapped by an arrow and can't be again) and not the rest.
Sounds like a resonable suggestion, repeated softcapping is meh.
But the lowest quality arrow should set the softcap value (to prevent the obvious exploit route).
Jalpha wrote:I believe in my interpretation of things.
NOOBY93 wrote:eh if you're at the point where you can create Q200 arrows I wouldn't call it an "exploit", just smart playing
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