Fire, Claim, Visitor debuff, Criminal Acts

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Fire, Claim, Visitor debuff, Criminal Acts

Postby maze » Fri Jan 20, 2017 1:41 am

Currently was unable to get off a claim after owner died. (off now so don't worry about it, he logged on. would have been in a pickle if he quit)


My Char had a Visitor debuff.
the fire is on his claim.

So I hearth back to my fire. still had debuff.

Now unable to move since Debuff wont allow any Criminal acts.
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Fire, Claim, Visitor debuff, Criminal Acts

Postby Hrenli » Fri Jan 20, 2017 9:33 am

I've been in a similar situation last world (was inactive for a few months, the base got a new owner on my return). The difference in my case was - I had hearthfire inside a house. So I could move around my HF and was able to destroy it. Next relog teleported me out into the wilderness.

But that's just a workaround which might not always work. I agree the problem should be probably thought about.
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Re: Fire, Claim, Visitor debuff, Criminal Acts

Postby maze » Sat Jan 21, 2017 5:24 am

Hrenli wrote:I've been in a similar situation last world (was inactive for a few months, the base got a new owner on my return). The difference in my case was - I had hearthfire inside a house. So I could move around my HF and was able to destroy it. Next relog teleported me out into the wilderness.

But that's just a workaround which might not always work. I agree the problem should be probably thought about.


that char was rdy to die with 2100%
so I dont think that would work
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Re: Fire, Claim, Visitor debuff, Criminal Acts

Postby jorb » Mon Feb 13, 2017 4:48 pm

Ugh. Might look at it. Don't be an idiot, maybe?
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