i think i came across a really bad problem that people could exploit if they know how to do the opposite of what iam doing.
this is hard to describe but i will try
i lit a bonfire with a high charisma character, i then sat that character down and had another character also sit down.
we have a really good hq table, it has a hunger modifier of 14%
we have a trash table, it has a hunger modifier of 11%.
k so thats with 2 people. it doesn't matter who sits where, same % for both tables no mater who sits down. It is very odd that the good table has 14% while the crappy table is less.
i then sit a 3rd person down.
good table is now at 12% (+2%)
trash table #1 is now at 13% (-2%)
trash table #2 is at 12%
then sit a 3th person down
good table is now at 12% (same)
trash table #1 is at 13% (same)
trash table #2 is at 12% (same)
trash table #3 is at 12% (new)
then sit a 4th person down
good table is now at 12% (same)
trash table #1 is at 15% (-2%)
trash table #2 is at 15% (-3%)
trash table #3 is at 15% (-3%)
trash table #4 is at 15% (new)
then it gets weird
5th person LEAVES
good table is now at 12%
trash table #1 is at 17% (-2%)
trash table #2 is at 16% (-1%)
trash table #4 is at 17% (-2%)
ya... something is F'd up how did my trash table go from 11% no matter who sits in it with 2 people, go from 11% all the way up to 17% with more people sitting down?
i have heard of people with super low tables, i worry that they actually know why the trash table has a lower % then the good table and can exploit it.