Revoke the Privilege BUG

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Revoke the Privilege BUG

Postby jymnils » Fri Mar 31, 2017 3:00 am

well the math seems not work on this case, when i try to declaim a plot it give me a number higuer than the total Authority the WHOLE village has
the plot its big but its not even a 1/10 of the total space. plz fix and let Villages use space again
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Re: Revoke the Privilege BUG

Postby Granger » Fri Mar 31, 2017 3:20 am

Wrecking ball?

But I get the issue, now that villages can't revoke older claims as a hostile manouver the price could be lowered a bit... Not really a bug, but an artifact of the past not adjusted to the present, so I'll leave it here.
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Re: Revoke the Privilege BUG

Postby Fostik » Fri Mar 31, 2017 8:42 am

Villages must not be used for declaiming in any way. There are siege system for that.
Revoking priviledges must be removed.
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Re: Revoke the Privilege BUG

Postby Colin500 » Fri Mar 31, 2017 9:37 am

Fostik wrote:Villages must not be used for declaiming in any way. There are siege system for that.
Revoking priviledges must be removed.


If you try to declaim a plot inside your village you also bash your village shield making THE WHOLE of it vulnerable for attackers.
Its been almost 2 months and one of the plots still didnt decay out of inactivity because hey it takes so much time for it to decay and im stuck at waiting endless amounts of Time.
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Re: Revoke the Privilege BUG

Postby Fostik » Fri Mar 31, 2017 10:04 am

Colin500 wrote:If you try to declaim a plot inside your village you also bash your village shield making THE WHOLE of it vulnerable for attackers.
Its been almost 2 months and one of the plots still didnt decay out of inactivity because hey it takes so much time for it to decay and im stuck at waiting endless amounts of Time.


Then:
1. Fix shields: forbid bash village shield if you are villageer.
2. Decrease personal claim decay time.

Dont see there any reason to leave any old mechanic, that allow bypass new siege mechanic.
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Re: Revoke the Privilege BUG

Postby Colin500 » Fri Mar 31, 2017 10:11 am

Devs will only change that when there will be a drama about someone abusing it from inside someone's village like you make a plot at someone's village, palisade yourself, place a wrecking ball and start wrecking the shield to let others build catapults from the outside and then instantly bash the wall
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Re: Revoke the Privilege BUG

Postby jymnils » Fri Mar 31, 2017 2:13 pm

the problem here is that a villager has moved to other village , we asked for him to declaim the space he was using os let us study the token to trasfer ownership + give us the keys for his palisade, it ha spassed 1 month already and he refused to give the space and the keys trowing excuses of all kinds.
the only solution i found is to declaim his plot and ram his palisade to put new keys.

i was very disapointed when i see a amount of autority far superior to the CAP of the village, im sure its a programing isue ;D it like it need to be the amount/10
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Re: Revoke the Privilege BUG

Postby MagicManICT » Tue Apr 04, 2017 5:18 am

Colin500 wrote:If you try to declaim a plot inside your village you also bash your village shield making THE WHOLE of it vulnerable for attackers.
Its been almost 2 months and one of the plots still didnt decay out of inactivity because hey it takes so much time for it to decay and im stuck at waiting endless amounts of Time.


Kicker is that if the person logs in even once and had curios and their bond in the study, it'll be enough to completely refill and reset the timer.

I like the second suggestion above. No reason the decay on a PC is 2 months. 30 days is enough. a PC on a village claim should have the time dropped by 1/4 or a 1/3 (or more).
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Re: Revoke the Privilege BUG

Postby Sevenless » Wed Apr 05, 2017 8:39 pm

This is really more of a suggestion post, since the issue in question is a fully intended game mechanic with the answer being "Spam statues to get enough auth to declaim it".

But I'm of the camp that since claims can only be declaimed after a Vclaim exists, this auth cost mechanic is outdated and superfluous. Some kind of declaim limit (one per week, etc) could be put in its place if people worry about a lawspeaker gone rogue type situation.
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Re: Revoke the Privilege BUG

Postby jorb » Mon Jun 26, 2017 7:47 am

Will look at the cost.

Edit: No strong opinion either way on the dev team. Leaving as is.
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