by MagicManICT » Tue Jan 30, 2018 2:26 pm
Intel's OpenGL support is poor. According to Intel, they fully support the standards, but quite often something is found lacking. Some cases have been hardware flaws (GMA 2x, 3x GPUs), others have been software design issues that have never been fixed. Add in to that Intel doesn't mandate hardware implementations use the standard Intel drivers, even though most do. Dell is one of the major culprits here, though there are others. (One of the reasons I never recommend buying Dell or Dell related products... great if you're buying computers that you're going to effectively throw away in a year or two, absolutely no good if you're looking for something you can keep updated over 3-5+ years.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.