loftar wrote:Gorakil wrote:Are u saying u noticed it only now? People were complaining since world start.
Maybe I misinterpreted it, but the way I read it, it seemed like people were complaining about some of the dust jewels just having 0-bonuses for the gilding stats, which is something that is true for all gems of the lower grades.
It isn't, though. I have a q10 Tiny Rough Turquoise (i.e. the worst Turquoise you can get without capping it), and it gives +1 INT. Meanwhile, my Small Rough Dust Jewels give zero stats. (Small Smooth and Fair Rough give +1 PER. The bonus scaling sucks too, my Jotun Smooth Dust Jewel gives only +3 PER.)
But yeah, the most disappointing part is that if I want to use one of my Dust Jewels in a Gemcutter's Wheel, it would drag the quality down HARD (which is especially problematic for Gemcutter's Wheels as they affect not only the quality but also the success rate). This makes even Jotun Dust Gems kind of worthless, which in turn makes dust piles useless as the other loot you get from it (dust and cat gold) are trash, even at the very start with the quality you get from those.
They suck as curios, too; Tiny Rough Dust Jewel is by far the worst non-stackable curio in the game with a study time of over 7 hours for 79 LP (11 LP/hour; compared to a q10 Tiny Rough Turquoise with 750 LP in the same timespan - I think the scaling assumes it's q0.1?) while even Jotun Smooth gives only 949 LP (130 LP/hour) for 12 mental weight.