jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
jorb wrote:Ha. Not a bug. Intended.
Ok, so it's a li'l bit weird that yellow-brown clay gives red bricks and vice versa, but we wanted the normal old ball clay look to be "default" clay texture, and the red bricks to be "default" brick texture, as we didn't want normal smelters normally coming out yellow on account of the variable materials we added to them.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
jorb wrote:Ha. Not a bug. Intended.
Ok, so it's a li'l bit weird that yellow-brown clay gives red bricks and vice versa, but we wanted the normal old ball clay look to be "default" clay texture, and the red bricks to be "default" brick texture, as we didn't want normal smelters normally coming out yellow on account of the variable materials we added to them.
Users browsing this forum: No registered users and 88 guests