by Archiplex » Thu May 20, 2021 4:22 am
Pills wrote:Archiplex wrote:get more friends. the rooms are fine.
Cleared one, the other with 6 constantly spawning just isn't feasible for our group with 4 "decently statted" people. The respawn time is way too tight. Rooms are not fine, saying otherwise just suggests that you're from one of the groups with like 20 fighters.
the 6 elder clear all rooms are basically on the high end of difficulty, i run dungeons with a group of 3 or 4 people; we struggled and almost died to those rooms with 3 people, with a 4th it makes them a breeze- and i'm not exactly a high end giga tier fighter, either. yes they can be a little hard, but not to the point of needing nerfs. if you coordinate well enough, 4 people with 100mc and 100 stats is all you need and you can clear 99% of rooms in a beaver dungeon.
coordinate. take aim to stack ip on elders, storm to spread high opening a couple of times, then open circle spam and sideswipe on those that linger. every single fighter out of position or not contributing to the same openings is a liability (yes, that means don't quick barrage). if you panic and move away, the likelihood is you're only screwing things up for others.
the proliferation of automation is the rot of this game, with the next worst thing being the filth that plays it (you, probably.)
W7 - Hermit
W8 - Co-LS of R'lyeh, Owner of the Hermitarium Knowledge Group
W9 - LS of Niflheim
W11 - Hermitage (named Niflheim)
W12 - Hermit -> some rando ass village i forgot the name of that i joined
W10,13-15 - N/A