Variable materials cause huge stutters

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Variable materials cause huge stutters

Postby Pills » Sat Jun 05, 2021 1:08 pm

As the title suggests, in the village I am in there are a handful of buildings that every single time I walk near them for the first time the game freezes for upwards of 2 seconds. Variable materials should be async, not block the entire game from running.

This is one of them for reference, though I doubt the specific textures are the problem.

Image


I've noticed this since we really "established" our village, but only just figured out that its specific buildings causing it. largely because all of our buildings were clustered together previously.

If this was a pvp scenario or something and this happened that's a point of ko/death having a stutter that big. I have noticed that it does appear to always be log cabins though. Or maybe that's just a coincidence, who knows.
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