Map Tiles Rendering

The worst monsters in the Hearthlands warp the fabric of space and time...

Map Tiles Rendering

Postby displaced » Sat Feb 25, 2023 6:51 pm

Image

Does anyone know what's up with this?
I know it used to be different... Since you cannot zoom in so much it's from ender, but it's the same for vanilla so... what?
anyone else (not using ard or another custom client) having this?
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Re: Map Tiles Rendering

Postby boshaw » Sat Feb 25, 2023 6:56 pm

boshaw wrote:https://github.com/dolda2000/hafen-client/commit/82fa59350adda204ed61cdaacdc1c469ed41a521
You swapped the assigning of prio values and creation of TileInfos in this change causing the infos to all be the default prio value rather than what they should be.

Image

This should fix that problem iirc.
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Re: Map Tiles Rendering

Postby displaced » Sat Feb 25, 2023 10:07 pm

I tried this. Looks way better now. Although not perfect but maybe I've some caching issues still so thanks!
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