by Sephiron » Sat Nov 23, 2024 4:56 am
I know this is a well-known issue, but thought I'd share it here just to remind the devs that this still acts weird. When giving a wild animal a clover while riding a horse, the animal will attempt to take the clover but cannot- so it always leads to the animal failing to be pacified and walking away permanently disinterested. If the goal of the devs was to make this impossible because, maybe, the wild animal is afraid of the horse (even though it's perfectly fine with walking right up to the horse anyways) then there should be a visual indication or warning of this. The whole dismounting just to tame would be fine if there was a warning and the player knew what to do, instead of running around looking for a specific animal for days because he doesn't know why the animals never cooperate. If this was meant to actually work from horseback, then hopefully it's just a collider issue or something and I'd appreciate a fix desperately