Make nidbanes able to destroy objects from around the hearth fire of the criminal!
Another idea: Nidbanes should give you temporary debuffs to stats, percentage based! For example, you get spooked by the nidbane when he tries to get you, you should lose lot of will and strength!
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shubla
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Nidbane improvement
Last edited by shubla on Fri Mar 30, 2018 11:25 pm, edited 1 time in total.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Granger
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Re: Nidbane improvement
Could you please explain the reasoning? As they're ghost they shouldn't be blocked by these, are they?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Aceb
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Re: Nidbane improvement
As we knows, ghost can possess dead nature, so let them possess a building a criminal is inside and devour him afterwards!
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shubla
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Re: Nidbane improvement
As a part of revenge nidbanes would also destroy things.
Or at least drop off all stuff from nearby cupboards and other containers!
Or at least drop off all stuff from nearby cupboards and other containers!

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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loftar
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Re: Nidbane improvement
Cute idea, but I'm not sure it's a good thing to incentivize people to create alts to infiltrate a village just to be able to send nidbanes after them to wreck stuff without leaving scents.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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shubla
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Re: Nidbane improvement
I guess we cant have any nice things.loftar wrote:Cute idea, but I'm not sure it's a good thing to incentivize people to create alts to infiltrate a village just to be able to send nidbanes after them to wreck stuff without leaving scents.
Making nidbanes able to at least drop items from containers nearby might work.
Items dropped by nidbane would remain in the ground for a longer time before disappearing, so you could just pick them up and put them back in the containers.
But it would be very annoying for him!
Sure the criminal could just move all containers away from his hearth fire, but it would make his life just a bit more inconvenient.
Currently nidbanes are too easy to kill and provide essentially no harm to the player that you use them against.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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synaris
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Re: Nidbane improvement
i propose that we be allowed to invest more into nidbanes instead. let us use dreams and bones and metals to make spectral weapons and armor for the nidbanes. give us a use for our psyche lore and will.
make them suck less against the absurdly powerfull peeps in the game.
make them suck less against the absurdly powerfull peeps in the game.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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shubla
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Re: Nidbane improvement
Sadly, the most powerful people have the best armor and weapons. So this would not help that much the weak and poor players.synaris wrote:i propose that we be allowed to invest more into nidbanes instead. let us use dreams and bones and metals to make spectral weapons and armor for the nidbanes. give us a use for our psyche lore and will.
make them suck less against the absurdly powerfull peeps in the game.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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synaris
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Re: Nidbane improvement
well if you're going to send nidbanes, would you rather send naked ones or armed ones?shubla wrote:Sadly, the most powerful people have the best armor and weapons. So this would not help that much the weak and poor players.synaris wrote:i propose that we be allowed to invest more into nidbanes instead. let us use dreams and bones and metals to make spectral weapons and armor for the nidbanes. give us a use for our psyche lore and will.
make them suck less against the absurdly powerfull peeps in the game.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Nidbane improvement
Another idea: Nidbanes should give you temporary debuffs to stats, percentage based! For example, you get spooked by the nidbane when he tries to get you, you should lose lot of will and strength!

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
