Can we have server with smaller map for people who want to play this game as multiplayer???
Like 100 times smaller map would be nice, you know, meet other people in an MMO is fun
Thanks in advance.
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Smaller map server
if you wanted to play multiplayer you should have spawned in to the game in the first 2 weeks and enjoyed the multiplayer experience the way it was intended to be enjoyed: competing with 10 naked people who will quit in a week for birch bark
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SnuggleSnail
- Posts: 3616
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Re: Smaller map server
If Jorbtar were consistent this actionable development suggestion would get HELd
viewtopic.php?f=51&t=72869
viewtopic.php?f=51&t=72869
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noindyfikator
- Posts: 1478
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Re: Smaller map server
Why did they lock your thread? 1.5h is still not enough to meet another person. I bet it's like 10-12h now
According to about page:
Imagine a situation. You go to forest to pick a few blueberries and you see another person also picking blueberries. It would be so fun.
According to about page:
I would love to have server where actually I can have opportunity to meet other players every 5 seconds.Haven & Hearth is a MMORPG (Massive Multiplayer Online Roleplaying Game)
Imagine a situation. You go to forest to pick a few blueberries and you see another person also picking blueberries. It would be so fun.
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Vigilance
- Posts: 3561
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Re: Smaller map server
massa??? is that you???Zentetsuken wrote:if you wanted to play multiplayer you should have spawned in to the game in the first 2 weeks and enjoyed the multiplayer experience the way it was intended to be enjoyed: competing with 10 naked people who will quit in a week for birch bark
(painfully based tho)

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
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noindyfikator
- Posts: 1478
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Re: Smaller map server
I guess our developers think meeting other players in mmo game would be gift for factions and no one else. Sadly
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vatas
- Posts: 5255
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- Location: Suomi Finland Perkele
Mapgen and Whirlpools
If I were in charge, this is the mapgen I would try:
In Haven this would/could have following effects and I have no idea if they would make faction PvP better or worse:
Also, in case there is confusion, "Whirlpool" is called "Swirling Vortex" in-game.
- One medium-to-large sized Spawn Continent roughly in the middle of map.
- Several smaller continents in the world ocean.
- Dozens of islands with some sort of coast terrain at the shoreline to prevent unfairly walling them in completely with no space for proper siege.
- Whirlpool locations are made non-static (they appear and disappear like, for example, Dungeons) and entering one is guaranteed to send you to another continent.
- Moving to smaller continent is meant for voluntary isolation and has intentional downsides: if current Fast Travel system is kept, restriction to not travel across Ocean is kept. Alternatively, if Boston-equivalent is implemented, you need to be on/travel to the Spawn Continent (to teleport there if it will be instance area, or it is simply located in Spawn Continent.)
In Haven this would/could have following effects and I have no idea if they would make faction PvP better or worse:
- Limit how many people can use a Whirlpool before it disappears.
Intentionally delete a Whirlpool by sending people (well, presumably alts) through it.
Also, in case there is confusion, "Whirlpool" is called "Swirling Vortex" in-game.
Last edited by vatas on Thu Mar 09, 2023 12:51 pm, edited 1 time in total.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Smaller map server
Why u want separation from other players. Because of pvp? Make pvp optional for those who want so people won't need separation.
A lot of small hermit villages in 1-2 map grids, would be dope to play like it. You go fishing, you see another hermit fishing, you trade fish. Awesome
A lot of small hermit villages in 1-2 map grids, would be dope to play like it. You go fishing, you see another hermit fishing, you trade fish. Awesome
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Smaller map server

Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Smaller map server
Traveling merchant, pog

