TheServant wrote:We've said this so many times, yet remains unanswered.
TheServant wrote:Just see tribal wars stats. Its based on every world, and would be a huge factor to player trying to achieve things. Please consider this.
A generic player and its achievements https://us63.tribalwars.us/guest.php?sc ... 12#430;481
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: haven is missing something to show off for all your effo
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Aerona
- Posts: 184
- Joined: Tue Oct 03, 2023 2:04 am
Re: haven is missing something to show off for all your effo
Sure, but setting up achievements suggests that these are things players are supposed to achieve, which isn't necessarily the case. Haven and Hearth isn't about scoring points, raising stats, or defeating opponents any more than it's about chipping stones or picking flowers, those are just things you can do.
I think I found someone who was going for the 'most entrails stored in a closet' achievement. Not sure that's worth a trophy, either.
I think I found someone who was going for the 'most entrails stored in a closet' achievement. Not sure that's worth a trophy, either.
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TheServant
- Posts: 616
- Joined: Wed Apr 09, 2014 1:07 am
Re: haven is missing something to show off for all your effo
It doesn't suggest at all. Do you get a reward for it? Your strength increases? No. Achievement is different than reward.Aerona wrote:Sure, but setting up achievements suggests that these are things players are supposed to achieve, which isn't necessarily the case. Haven and Hearth isn't about scoring points, raising stats, or defeating opponents any more than it's about chipping stones or picking flowers, those are just things you can do.
I think I found someone who was going for the 'most entrails stored in a closet' achievement. Not sure that's worth a trophy, either.

"Occasionally I drop a teacup to shatter on the floor. On purpose. I'm not satisfied when it doesn't gather itself up again. Someday perhaps, a cup will come together."
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Aerona
- Posts: 184
- Joined: Tue Oct 03, 2023 2:04 am
Re: haven is missing something to show off for all your effo
An achievement is different from a reward, yes, but recognition of an achievement is not. Rewards aren't necessarily tangible in any way.
The way 'achievement' is understood in gaming generally implies some form of official recognition of player 'achievements'.
The way 'achievement' is understood in gaming generally implies some form of official recognition of player 'achievements'.
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magnet
- Posts: 355
- Joined: Sat Jun 12, 2021 2:35 am
Re: haven is missing something to show off for all your effo
+1 Very good idea, Path of Exile does this as well, would be really cool to see
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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: haven is missing something to show off for all your effo
I just wish Path Of Exile wasn't so easy. Like roll-your-face-around-on-the-keyboard-and-still-win easy. Although admittedly I have only played for about 5 hrs or so.magnet wrote:+1 Very good idea, Path of Exile does this as well, would be really cool to see
Am I missing something? Does it get harder?
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: haven is missing something to show off for all your effo
I mean you could say that the game really begins after you finish the campaign which probably would take you a bit more than 5 hours. I wouldn't say it's hard mechanically (unless you are doing your own build, then you need to study the game mechanics for like a month), but it does get more fun and at times frustrating, that's for sure. You can really build up your character to destroy basically any content ingame if you put enough currency into your gear, or you play the right build for it (ie. trap builds for bossing is ez mode but it's meh for mapping).dagrimreefah wrote:I just wish Path Of Exile wasn't so easy. Like roll-your-face-around-on-the-keyboard-and-still-win easy. Although admittedly I have only played for about 5 hrs or so.magnet wrote:+1 Very good idea, Path of Exile does this as well, would be really cool to see
Am I missing something? Does it get harder?
If you only played 5 hours and haven't really finished the campaign i would recommend trying to push through it (it sucks but it is the entry point to the game, most people just power through it in 7-10 hours), and then actually trying the content everyone powers through the campaign for, slowly building up your character and making content easier and faster really scratches an itch for me (Also dopamine hits whenever something expensive drops are just amazing).
Last edited by Dawidio123 on Wed Oct 04, 2023 2:22 pm, edited 2 times in total.
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MightySheep
- Posts: 2535
- Joined: Fri Jul 22, 2011 1:18 pm
Re: haven is missing something to show off for all your effo
They made the campaign harder not long ago, if you played 5 hours now youd probably have a harder time in act 1 etc.dagrimreefah wrote:I just wish Path Of Exile wasn't so easy. Like roll-your-face-around-on-the-keyboard-and-still-win easy. Although admittedly I have only played for about 5 hrs or so.magnet wrote:+1 Very good idea, Path of Exile does this as well, would be really cool to see
Am I missing something? Does it get harder?
In general though, no, it doesnt get harder and its not really supposed to be difficult. Until you start doing end game bosses with specific mechanics. Also if youre following some build on the internet its naturally gonna be way easier.
I think path of exile 2 aims to be a much harder classic ARPG style game. PoE1 is just like ultra zoom insane map clear and thats how the playerbase likes it but the devs are probably way more in agreement with you.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: haven is missing something to show off for all your effo
This is why famed sandbox games like Europa Universalis 4 and Factorio don't have achievements. It would ruin those games if people felt forced to play a specific way to get cosmetic McGubbins after all.Aerona wrote:Sure, but setting up achievements suggests that these are things players are supposed to achieve, which isn't necessarily the case. Haven and Hearth isn't about scoring points, raising stats, or defeating opponents any more than it's about chipping stones or picking flowers, those are just things you can do.
I think I found someone who was going for the 'most entrails stored in a closet' achievement. Not sure that's worth a trophy, either.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: haven is missing something to show off for all your effo
Wtf u talk about?Sevenless wrote:This is why famed sandbox games like Europa Universalis 4 and Factorio don't have achievements. It would ruin those games if people felt forced to play a specific way to get cosmetic McGubbins after all.Aerona wrote:Sure, but setting up achievements suggests that these are things players are supposed to achieve, which isn't necessarily the case. Haven and Hearth isn't about scoring points, raising stats, or defeating opponents any more than it's about chipping stones or picking flowers, those are just things you can do.
I think I found someone who was going for the 'most entrails stored in a closet' achievement. Not sure that's worth a trophy, either.
https://eu4.paradoxwikis.com/Achievements
https://wiki.factorio.com/Achievements
Last edited by noindyfikator on Wed Oct 04, 2023 4:57 pm, edited 1 time in total.




