Vraatjuh wrote:But exploring the world by boat at some point means I have to spend the first 15~30 minutes sailing trough pre-discovered territory to then maybe reach a place where I can find some new high quality animals. I however do not have time for that. I am happy if I can log-in an hour at a time, and I don't want to spend the first 15~30 minutes sailing to a spot where I might find something interesting.
You can use crossroards to travel with Snekja. Spend time once, use it for a long time after. This is an easy way to give yourself access to the 3-4 closest river systems, that would give you weeks (or even months) to explore and hunt.
Vraatjuh wrote:Also, we do not really care about the high-q bones/hides farming because it is very tedious and boring without bots. And casuals don't have time for that.
Umm, but it's not? For the normal player, just visiting the location of the known hq spot frequently gives high enough income of hq animals. It can be a quest giver, certain travel node in the crossroad network, curio foraging entry point, etc.
Vraatjuh wrote:So making quality nodes random actually lets us participate in it without the effort of botting. It gives valuable goods to trade and might even give us a chance to make some decent bone clay over time. I do agree with previous posters that the quality spread of some animals should be narrowed though.
I think what you really mean here is "
lets us participate in it without the effort". HQ nodes farming is a thing for multiple years already. And people did that without any bots for a long time. I'd say checkers only became a thing in the last 3 worlds (if we count the current one as well).
Also, are you telling me that the average casual hunter would have 300+ surv? Otherwise, what do you plan to sell?
Vraatjuh wrote:I just see random qualities as a quick and easy fix for a major flaw in the game. Are there other (maybe better) solutions? Most certainly. Does Loftar have time to implent them in this coming month on top of all the other stuff that has to be taking care of? Doubtful.
That's the problem. I don't think this is a flaw. It is something that bothers a couple of guys who want to compete with huge villages but do not want/able to put the comparative amount of effort.
Last edited by APXEOLOG on Fri Oct 04, 2024 7:56 am, edited 2 times in total.