This proposal addresses teleportation abuse, alt realm spam, and balance issues in boat travel by introducing structured travel hubs, stricter realm conditions, and meaningful infrastructure requirements.
1. Greater Thingwalls
Each continent should feature 3–5 Greater Thingwalls, which serve as major teleportation hubs.
Teleportation within the same Greater Thingwall network (between any connected charterstones or thingwalls) functions as it currently does.
Teleporting to another network applies a Travel Weariness (TW) multiplier:
First network jump: TW x2
Second jump: TW x4
Further jumps: Continue doubling
Note: TW penalties apply once per network boundary crossed, not per individual jump.
Greater Thingwalls can teleport to any charterstone at no additional TW cost, unless a network jump penalty is already in effect.
Standard Thingwalls can no longer teleport over oceans.
2. Charterstone Balancing
Increase the Rock Crystal cost of Charterstones to better reflect their strategic importance and limit easy access to long-distance travel.
3. Realm Placement Restrictions
Realms can only be founded within a province that contains a Greater Thingwall.
Benefits:
Encourages larger groups to collaborate when establishing realms.
Creates contested provinces, making realm formation more deliberate.
Limits alt realm spam, reducing cleanup burden and improving world integrity.
4. Boat Construction Rework
All boats must now be built at a dock.
Boats require a 1-hour drying time before they can be launched.
Purpose:
Removes the noob trap of building a snekja and immediately losing it.
Prevents "pocket snekja" tactics, enforcing infrastructure-based water travel.
5. Whirlpool Removal
Remove whirlpools from the game.
They circumvent travel costs without consequence, making them an unbalanced shortcut compared to other systems.
6. Shipping Lanes & Pit Clay Usage
Expand the road system with buoys, acting as shipping lanes for sea travel.
Crafted using Pit Clay, finally giving it a significant and meaningful use.
Encourages planned maritime routes and adds infrastructure depth to waterborne logistics.