Why do all the work when there’s a large village on the map—possibly right next to you—that’s about to go inactive?
I don’t like handicapping myself with self-imposed challenges. Waiting for the next wipe seems to be the only solution.
Any advice?

Mippo wrote:Why do all the work when there’s a large village on the map—possibly right next to you—that’s about to go inactive?
Mippo wrote:I don’t like how, when you join late, the best way to make progress is to look for inactive bases to loot, which means missing out on most of the early-game fun. Everything a new player can achieve is overshadowed by the free resources left behind by inactive players.
Why do all the work when there’s a large village on the map—possibly right next to you—that’s about to go inactive?
I don’t like handicapping myself with self-imposed challenges. Waiting for the next wipe seems to be the only solution.
Any advice?W16 not dead yet?
Mippo wrote:I don’t like how, when you join late, the best way to make progress is to look for inactive bases to loot, which means missing out on most of the early-game fun. Everything a new player can achieve is overshadowed by the free resources left behind by inactive players.
Why do all the work when there’s a large village on the map—possibly right next to you—that’s about to go inactive?
I don’t like handicapping myself with self-imposed challenges. Waiting for the next wipe seems to be the only solution.
Any advice?W16 not dead yet?
Mippo wrote:I don’t like how, when you join late, the best way to make progress is to look for inactive bases to loot, which means missing out on most of the early-game fun. Everything a new player can achieve is overshadowed by the free resources left behind by inactive players.
Why do all the work when there’s a large village on the map—possibly right next to you—that’s about to go inactive?
I don’t like handicapping myself with self-imposed challenges. Waiting for the next wipe seems to be the only solution.
Any advice?W16 not dead yet?
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