Improving the Mound Bed

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Improving the Mound Bed

Postby serVar161 » Mon Apr 20, 2026 6:50 pm

r0ck4ev3r wrote:One row and col would make the more space efficient then they currently are; the only real use case for green houses at the moment is farming on a mountain.

Got it. Yes, it's clear that one more row and post is nice, but I meant that it's not enough to get more people to use it. Although I wasn't thinking about mountain farming.
My english is bEd.
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Re: Improving the Mound Bed

Postby lordgrunt » Sun May 03, 2026 9:04 am

of course this had to happen to me. it would be an easy fix...
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Re: Improving the Mound Bed

Postby KrondosBR » Sun May 10, 2026 1:12 pm

serVar161 wrote:It's good that don't have to build a new mound bed every time, but would like add a few improvements.

1) Show the range of the Mound Bed.
Constantly using "build Mound Bed" to check its range is inconvenient.

2) The ability to refill it before it stops working. 1 charge is used up - you can refill it.
It's crucial in winter.

3) Show the percentage of its fullness.
So there's information and an approximate idea of ​​when it needs to be filled.


I agree, by using inspect we should be able to see a percentage of some sort, i only saw 2 winters so far and my plan is to refil it on autumn so when winter comes it is ready
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