mvgulik wrote:+ Indirectly your also asking for some current function of the mouse wheel to be ditched. Either the game-view Zoom-in/out function, or the stockpile items transfer. Granted the latter is potentially not used 'that' much (by some).
mvgulik wrote:If all unions types would have there own specific stockpile case ... The general unions stockpile would need to be the default created stockpile for all unions (as things are now)
Sure it has: (fact checked against vanilla client.)Jorg wrote:the mousewheel(mouse button 3) has no current function
Global Move UI stuf (Middle mouse button) wrote:Currently the Middle Mouse Button is hardly used.
1) Main: Panning/changing the camera view. (when MMB is used, click+hold & drag, in the main world view)
2) (not documented) Switches focus to the MMB clicked container(ui). (dupe functionality)
And that's it.
Last part is incorrect. At least one union-type would need to use the general union stockpile (how stockpiles creation are coded/behaving now).mvgulik wrote:If all unions types would have there own specific stockpile case ... The general unions stockpile would need to be the default created stockpile for all unions (as things are now)
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