Water has long been a nessary for running, and stamina drain, but why?
In pvp you NEED to carry a large amount of water, the winner of a fight can boil down to the size of their belt. It's dumb, and a crutch of "SKILLS" because someone had their pvp set on while hunting down some poor sucker who forgot their 25 waterskins at home. Lesser I need to explain that custom clients already manage water for most players so that it autodrinks and autofills water when you run over a water source, thats not skill that just botting.
1) Remove stamina drain while running
2) Change sprinting as a mechanic that you can sprint either by using a skill, or by a extra stamina bar just named sprint that recovers over time
3) Add combat skills around speed management
4) Remove variable speeds
Test world are test worlds right?
also get fix fking bunny slippers and hot swapping of gear while in combat!