99% of PVP/permadeath woes are an onboarding issue

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: 99% of PVP/permadeath woes are an onboarding issue

Postby Regulus2424 » Thu Aug 06, 2026 6:04 pm

Grumpkin wrote:Haven has a very unusual stance on cheating and for some reason J&L aren't very transparent about it.

they are as transparent as the empty space in place where their spines used to be
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby magnet » Thu Aug 06, 2026 6:33 pm

>"JORB NEVER READS THE FORUMS"
>for once jorb opens and engages the forums a little bit
>"DEVS ARE SPINELESS IT DOESNT EVEN MATTER IF THEY READ THE FORUMS"

I wouldn't want to talk to you motherfuckers either LMAO
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby Regulus2424 » Thu Aug 06, 2026 6:47 pm

my bad, next time I will just vomit up some AI slop and make an attempt to copy Jorb's manner of speaking ;)
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby magnet » Thu Aug 06, 2026 7:07 pm

cant call it slop if the prompt begins with jorb's V neck :oops: :oops:
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby Grumpkin » Thu Aug 06, 2026 7:24 pm

Computer, give me a print out of Jorb smiling.
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby MarcusXDead » Fri Aug 07, 2026 2:21 pm

jorb wrote:I fundamentally agree with this. The game needs PvP.


May I ask for your reasoning from a dev perspective? In addition to "dying is fun" part?
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby wolf1000wolf » Fri Aug 07, 2026 9:39 pm

MarcusXDead wrote:
jorb wrote:I fundamentally agree with this. The game needs PvP.


May I ask for your reasoning from a dev perspective? In addition to "dying is fun" part?


Because the devs prefer the theoretical philosophical vision over the practical real world application.

They would rather keep a system that is *right* in theory but fails its players in application.

The off-stated argument that having no PvP would just result in no recourse to griefers is misleading because right now, being killed/chased around IS the griefing. And there is no practical recourse to that anyways.

The old analogy that the devs made of the stupid "air is free" game is disingenuous because they're equating "being really annoyed for a short period of time" with "losing tens or hundreds of hours of game time progress".
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby WitchKiller » Sat Aug 08, 2026 9:46 am

jorb wrote:
IsThisRad wrote:JORBTAR, I beg you hear my plea. No more ground can be ceded to these little FREAKS who are asking for "PVE worlds" and "offline Haven". They know not what they ask for. They think they know what they want, but they don't.


I fundamentally agree with this. The game needs PvP.


Proud of you Jorb, most people would resent any system that allowed a finnish mental midget to catapult them to the dome, but not you. A king amongst men.
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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby jorb » Tue Aug 11, 2026 10:18 am

WitchKiller wrote:Proud of you Jorb, most people would resent any system that allowed a finnish mental midget to catapult them to the dome, but not you. A king amongst men.


Bruh, you got that backwards. I catapulted one of his alts to the dome, and won the engagement.

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Re: 99% of PVP/permadeath woes are an onboarding issue

Postby SnuggleSnail » Tue Aug 11, 2026 10:57 am

jorb wrote:Bruh, you got that backwards. I catapulted one of his alts to the dome, and won the engagement.

!


Then said it was rly fun on stream and proceeded to nerf siege so hard the next patch that nobody else can ever have that fun again

!

I accuse you guys of being incapable of learning from your failures a lot, but now I think about it you're also incapable of learning from your success
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