by animary » Thu Aug 13, 2026 10:54 pm
My proposal was a kitchen area. This would require a certain cooking level, maybe other traits, to create, and maybe designated by a particular tile; anything stored on this area - barrels, crates, stacks, chests - would be accessible as inventory to a cook standing adjacent to it. Place your oven, fireplace, smoker, one tile away, stand between them and cooking would be immensely more enjoyable, especially for those items that require numerous ingredients.