rye130 wrote:Sevenless wrote:loftar wrote:Rather, tame horses should be introduced.
I'd choose to interpret this as a suggested mechanism for how tamed horses would work with regards to how they would regenerate rideability since everyone more or less agrees that would be a horrible thing for combat balance.
Limiting their range of usability shouldn't be the way to nerf them in combat. Nerfing them in combat should be the way to do that.
Horses are afraid of battle.
That's why horses used for war are usually trained and wear blinders.
Having to "train" (AKA long, difficult grind) horses for war and equipping blinders on them could be a way to nerf tamed horses. Otherwise they'd kick you and run if you aggro/engage in combat.
So, without training, they could be great foraging companions, carry sacks and loads, fast transport, pull wagons or carts, etc... That way they're amazingly useful and wouldn't unbalance combat much. Trained horses should be expensive and take time (maybe even through breeding) so they are not common enough for people to risk them all the time.
And maybe some sort of counter maneuver/attack to "knock" a rider down could be implemented
