Nitpick: Why is the "Destroy" curser a pickaxe?

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Nitpick: Why is the "Destroy" curser a pickaxe?

Postby CSPAN » Sun Feb 19, 2017 10:45 am

It should probably be a sledgehammer or like, a wrecking ball.
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby jordancoles » Sun Feb 19, 2017 11:55 am

In legacy it was like a chisel or something and in Salem it was a cross, so I'd say that the pickaxe is the closest we've come so far to a suitable icon
Haven 3.0 will likely have a sledgehammer
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby NOOBY93 » Sun Feb 19, 2017 2:43 pm

Sledgehammer has no pointy point so you never know what part of it u need to click with

I'm fine with pickaxe
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby CSPAN » Sun Feb 19, 2017 3:23 pm

How small are the things you need to destroy? lol
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby bolognaman » Sun Feb 19, 2017 3:26 pm

Trellis plants
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby CSPAN » Sun Feb 19, 2017 3:30 pm

Should be able to right click trellis ---Remove

Would be nice.
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby NOOBY93 » Sun Feb 19, 2017 3:31 pm

CSPAN wrote:How small are the things you need to destroy? lol

They could be small if I zoom out. It just feels much better to click with a point rather than with an image.
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby isdel » Sun Feb 19, 2017 4:05 pm

They made a wrecking ball cursor for the battering ram and someone on the wiki called it "weird". From that day they decided nobody could have nice things ever again.

The main annoyance with weird cursors is figuring out where they actually click so you can hit the tiny window close buttons instead of accidentally clicking to move somewhere and canceling whatever you're doing.
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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby abt79 » Sun Feb 19, 2017 5:58 pm

jordancoles wrote:In legacy it was like a chisel or something and in Salem it was a cross, so I'd say that the pickaxe is the closest we've come so far to a suitable icon
Haven 3.0 will likely have a sledgehammer

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Re: Nitpick: Why is the "Destroy" curser a pickaxe?

Postby Ysh » Sun Feb 19, 2017 8:14 pm

Jorb write in previous thread:
jorb wrote:Ah, so here is the suggestion you were crying about not having had implemented the very same second you posted it?

Tsk, tsk, tsk. It's not a bad suggestion, but I feel strongly like not implementing it out of spite and bottomless malice. Will have to meditate on it.
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