I’ve been playing Haven & Hearth for over five years and have supported the project because I really enjoy its unique gameplay and the community around it. When I started, PvP felt fair—it was about protecting what your group had built, and sieges were long and had real stakes.
Now things feel very different. The way PvP works today lets a few very advanced groups—those with endless time, resources, and characters—destroy any settlement they want, even if it’s far away and not a threat. PvP is less about defense and more about griefing, wiping out villages and animals of people who just want to build and relax
This is a problem because losing everything with no way to fight back is just demoralizing. Watching your whole village get wiped out—when you never even bothered anyone—makes you wonder why you should keep playing. Every destroyed village is often one less active and paying player.
The worst part is that this cycle repeats: heavy griefing burns people out and pushes the world toward a wipe. Yes, wipes bring a short population boost, but numbers fall off just as fast.
For example, our small group—just five friends farming and raising sheeps far from everyone—was recently attacked. We had nothing attackers could want and no way to defend. It was over before it started.
I’m not saying PvP shouldn’t exist, but right now, it just drives away people who want to play and support the game. For most of us, it’s not about fighting — it’s about being able to build without being wiped out for no reason.
What could help?
- Private (whitelist) worlds with paid access, so groups can choose who joins.
- Rules or limits for raiding peaceful, low-value settlements.
- More tools for player self-moderation if official moderation isn’t possible.
Question for the devs:
Is it really better to let a few powerful players control the fate of everyone else? Or is it time to rethink PvP so Haven & Hearth can keep both challenge and community?
I want to keep supporting this game, but not if every world ends the same way. Thanks for reading.
TL;DR:
Current PvP lets a few top groups wipe out peaceful villages with no real way to defend, pushing more players to quit. This hurts the community and future of the game. Please consider adding private worlds, better protection for small groups, or more player moderation tools.