Critique: Game mechanics allow for dirty charter exploit

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Critique: Game mechanics allow for dirty charter exploit

Postby AliExpressMerchant » Wed Jan 21, 2026 10:48 am

The purpose of visitor buff is to safely visit the place. For example market, other village etc.

Right now there is dirty tactic
1. Aggro a player with visitor buff
2. Evict the player while in aggro
3. Player gets KO
4. Steal items for free

This mechanic is definitely not fun and abused by more experienced players just to KO sprucecaps. It's not good for the game. 100% griefing.

Solution: It should not be possible to aggro a player with visitor buff acquired via charter stone. It should be possible to evict him back to his heart fire and that's all.

Example how it works.
It's as simple as build charter, then surround it with wooden fences. When someone teleports you aggro, close gate and do the "thingy"

https://imgur.com/bXCEa50

@Jorb
Please consider.
Last edited by AliExpressMerchant on Wed Jan 21, 2026 1:16 pm, edited 3 times in total.
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby lakrass » Wed Jan 21, 2026 11:09 am

It should not be possible to aggro a player with visitor buff


This shit gonna be exploitable as fuck also, think before writing something bro
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby AliExpressMerchant » Wed Jan 21, 2026 11:11 am

lakrass wrote:
It should not be possible to aggro a player with visitor buff


This shit gonna be exploitable as fuck also, think before writing something bro


surely buddy
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby Moonpoppy » Wed Jan 21, 2026 11:58 am

You can literally peak with eye before you port dummy
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby DonVelD » Wed Jan 21, 2026 12:02 pm

waaaaah waaaaaaaaaaaah :cry: think about the hermits!
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby AliExpressMerchant » Wed Jan 21, 2026 12:12 pm

So many abusers over there
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby loleznub » Wed Jan 21, 2026 12:56 pm

Firstly, this isn't an exploit, it's a literal skill issue on your part - whether lack of knowledge or common sense.


Secondly, there's far more grievous things that are not exploits that the developers don't care about. A good example occurred yesterday during a siege, where the defending party (Norsca, likely the same group you're referring to with this rant about chartering to the wrong place) ran a bot to create many dozens of alts all controlled by one person and marched them to block a palisade entrance. With the use of the great feature of "The path to your approach is blocked!" (The gate itself preventing aggro), it effectively made it incredibly difficult for the sieging side to port fighters in to defend.

Wave 1:

Image


After these were slowly killed via the use of ranged weapons and the bodies mostly stuffed into the house, wave 2 appeared:

Image

Image


And then they also went ahead and spawned an entire new army afterwards using the charterstone itself:

Image


The fact here is that the developers don't care as neither issue being described is actually an exploit. I believe it to be actively recommended by them to do this type of thing because it's very much in the category of 'fair play'.

You should be happy that the actual game breaking / world ending bugs and exploits aren't being utilized right now - I'm half tempted to make a few alt accounts myself just to get us to w16.1.5 a little quicker

tldr; Stop whining and get good
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby AliExpressMerchant » Wed Jan 21, 2026 1:01 pm

Are you going to spam in every thread about some siege no one care about?

This topic is about abuse of visitor debuff. Stop spamming
Last edited by AliExpressMerchant on Wed Jan 21, 2026 1:05 pm, edited 1 time in total.
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby AliExpressMerchant » Wed Jan 21, 2026 1:03 pm

Jorb will probably write

"We can't have nice things because.."

but it is what it is. Don't make us abuse it on hermits until you fix
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Re: Critique: Game mechanics allow for dirty charter exploit

Postby loleznub » Wed Jan 21, 2026 1:11 pm

We should really make it so accounts like yours (less than 1 year of creation date) can't make shit suggestions - it would really lower the amount of chaff jorb/loftar has to read thus directly increasing the amount of development they can do for the game

lil bro literally goes "DON'T SPAM" and then spams his own topic :lol: :lol: :lol:
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