by tardy0 » Sat Aug 29, 2015 1:59 pm
I can see testing with character deaths being an issue.
The problem that I have with character slots is that it will greatly reduce income since its a one time purchase, and it doesn't stop alt abuse.
5$ is a bit much, at most I was thinking half of that. Someone had said that the devs mentioned that there are 2000 active players a month?
So if all of them made a new character, just 1 character, that's 5000$. People will be killed, people will die, and people will make alts. Though by keeping it so that you have to purchase a new character every time, it severely limits alt spamming, if not eliminating it.
Having a set amount of time to play just sets players apart. The players who can play unlimited will be able to do whatever they want, whereas, the F2P players will be so limited in time that its almost not worth even bothering to play simply because you cannot come close to competing with them.
"Once upon a time there were two noobs. One day a greifer came by and killed them both"
~The end