Jesus_Smith_Nandez wrote:+1, someone with slightly more UA than you doing damage through a whole maneuver is pretty stupid. Even someone with the same amount of UA going through the whole thing in one shot is dumb. If they catch you on any cooldown or without a defence of the same colour on your hotbar, they can break it and hit you again in like 3 seconds.
I could probably elaborate more but I can't orchestrate my thoughts properly
Plz fix
And that's just 1v1. Anyone in 2v1 situations right now is utterly boned with no chance of survival unless they massively outclass their opponents. And if you engage someone in combat, it's a fight to the death with current running mechanics. There's no way to back off a fight (once it's started and there's not much space between you), the chaser has all the advantage if someone tries that. Have a friend hiding in the wings? Engage them in combat and if they start fighting 1v1 bring in your buddy for the finishing blow.
At least with the new aggro range limitation you have the option to instantly disengage/port if someone strange pops up. But anything beyond that and you're sticking that fight out to the end.