Carts should be liftable when empty.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Carts should be liftable when empty.

Postby Potjeh » Mon Oct 16, 2017 11:53 am

Knarrs should be draggable across land. They're close enough to longboats, and longboats were known to be carried between different river systems. If hearthling power is too easy, let us drag them with a pair of oxen, something like a crawl speed wagon. Should fix all these stupid beached knarrs I see everywhere I go.
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Re: Carts should be liftable when empty.

Postby AntiBlitz » Mon Oct 16, 2017 12:43 pm

Potjeh wrote:Knarrs should be draggable across land. They're close enough to longboats, and longboats were known to be carried between different river systems. If hearthling power is too easy, let us drag them with a pair of oxen, something like a crawl speed wagon. Should fix all these stupid beached knarrs I see everywhere I go.


actually, i genuinely like this idea, to further add on, could we make this a multi hearthling idea. Like attaching a rope to it to pull would add your manpower to the tug, similar to how its added to rams. More hearthlings, more speed. I really like the idea of having cooperative experience items within the game.
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