CloudJhi wrote:Let me present to you(because I can't be assed to spend stone and stamina to make and break milestones in game) a crappy diagram:
Now I understand, I had never experienced this issue because when I am building roads I move from milestone to milestone as I build and simply adjust my path based on where there is the most amount of cleared area. If this means I'm forced to create windy or zig-zag path that's not too big of a deal.
So, for example, I am standing at a milestone I just extended and built, I look to see where the most clear path is based on the positioning of the arrows but I'm also just looking for a clear line that I can walk to the milestone as well. If this isn't possible, then I have to clear some shit. I don't think I ever walked ahead of the milestone and looked for a place to extend it from a distance.
I hope that makes sense. I think this is working as intended.