If the game wants new animals, it needs better AI's- big 'boss' monsters like this will only be abused, that's all.
As for mammoth longbows - The last thing we need is a bow that deals enough damage to OHKO
evangili wrote:not neccesarily. basicaly mammoths would have so much hp that you cant kill even with rangers bow. longbows must not be very hard to craft, for example cast iron but arrows would need nuggets to craft (the better the nugget the more dmg it will deal) the thought about mammoths is more to make people organise hunting with each other and spending much time to kill a single mammoth, but materials gathered from it would have high q and would be worth. the only prob i found is that a hermit must team up with smne else if he wants mammoth materials
ps dont forget longbow must be VERY slow in order to do TONS of dmg so it can be usefull only for grouphunting, not pvp and such
Teleskop wrote:if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
Archiplex wrote:If the game wants new animals, it needs better AI's- big 'boss' monsters like this will only be abused, that's all.
abt79 wrote:Archiplex wrote:If the game wants new animals, it needs better AI's- big 'boss' monsters like this will only be abused, that's all.
Not if they can fly.
Also so what if they're "abused", we're puny humans and our only advantage over dragons and bears and trolls is our intelligence