The end of hermitting?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: The end of hermitting?

Postby Tarnum » Thu Feb 18, 2016 4:45 pm

jippe wrote:So.. great new implementations and a lot to look forward too, however as a very shy casual hermit I am concerned about my way of living. this world was great to just vanish from the "face of the earth" by walking a "few" hours and never got bothered by grievers. this now seems to be impossible in the world to come:
- small map
- extended river system
- random spawn

Was at least hoping that central spawning would be staying.

Will see if undisturbed hermitting is still an option in this world to come but I am not too hopeful. ah well it was nice as long as it lasted..


Samall map? dont worry about it =) I have a big hermit expirience in same worlds size - is ok. Random spawn is not bad to. But yes, river system can change all. We will see. Anyway need a serious reason to sage hermit with new system, better raid big rich village then 1 hermit. And if you not a 1 hermit, raid all your friend's bases around will be much longer then 1 big village.

Sorry for my English
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Re: The end of hermitting?

Postby Leon232 » Thu Feb 18, 2016 9:12 pm

why do we keep saying its small, its the same size as haven, hafen was so rediculously large trading was neigh impossible before charterstones if you didnt want to do a caravan
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Re: The end of hermitting?

Postby Pickard » Fri Feb 19, 2016 10:25 am

All this world changes only means "undisturbed hermiting" is not a goal of the game. Id say it hinders game goals.
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Re: The end of hermitting?

Postby Granger » Fri Feb 19, 2016 1:09 pm

World isn't a day old and complaining based on unfounded theories already has started....

Why don't you play the game and see how it turns out, instead of crying about stuff you can't know?
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