Fierce_Deity wrote:Need a way to grind sandstone into sand.
AvalonNight wrote:Fierce_Deity wrote:Need a way to grind sandstone into sand.
The grinding part may not be strictly necessary, but they do make sandstone into glass... Funny I never thought of this before.
jorb wrote:Thought about it a couple of times. May happen, but haven't found a good mechanic.
Enjoyment_2 wrote:jorb wrote:Thought about it a couple of times. May happen, but haven't found a good mechanic.
well, you already made compost bins for soil, so maybe you can use other idea's from list?
tl;dr - "compost bins" for water (made of glass and filled with coal) and "wrought forge" for sand (but crumlbing instead of smithing).
Headchef wrote:Bad idea because completely removes very important aspect from realm - being able to get xp to deepen well.
Water should be hard to get high q from.
If you implement this mechanic, sure there will be a difference in result of distilled water or whatever but still everyone will get very easy access to five-folds of quality of what they have now. Bad.
is a good thing. I kind of liked Salem approach of player-built quality in contrast to natural quality. A well placed on a naturally good spot and dug deeper merges the two ways of acquiring quality.MagicManICT wrote: provides a softcap on pretty much everything
Headchef wrote:No to all propositions of improving water for peasants, get in contact with realms who have better or just deal with it.
In all seriousness, I shouldn't have to rely on traveling to other unreliable players to get better water. If I'm willing to put up a reasonable expense, then so be it.Headchef wrote:making water easier to raise has bad consequence on rest of qualities.
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