by GamingRAM » Tue May 22, 2018 1:09 am
jorb wrote:GamingRAM wrote:I to don't like the way vines have been implemented. They limit what we can or cannot do, and ruin ACTUAL roads, you know roads? Those things that let you run faster when traveling over them? No not that telephone-lines of roadsigns that let you teleport across the map without any decay of their own, but actual paved roads.
I don't disagree. Feel free to suggest improvements.
How about.... a type of rock salt or something, that can "applied" to pavement to prevent it from getting vines? That way we can still have paved roads and claims will likely not even bother.
Or maybe if a paved tile hasn't been loaded in a while, then it starts to grow vines?
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean