Variability of human shapes dependent on the attributes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Variability of human shapes dependent on the attributes

Postby shubla » Mon Sep 24, 2018 12:26 pm

jorb wrote:Given how little screenspace the character occupies, I have to question how meaningful this would be. With a different camera, maybe.

Maybe, but even if some things are small, they may be important, like hunger bar!
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Re: Variability of human shapes dependent on the attributes

Postby iamahh » Mon Sep 24, 2018 1:58 pm

jorb wrote:Given how little screenspace the character occupies, I have to question how meaningful this would be. With a different camera, maybe.


different moving animation could be cool

AGI DEX moves vividly, INT PSY moves elegant or old, STR CON moves heavy
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Re: Variability of human shapes dependent on the attributes

Postby wonder-ass » Mon Sep 24, 2018 2:32 pm

jorb wrote:Given how little screenspace the character occupies, I have to question how meaningful this would be. With a different camera, maybe.


this would actually show people how high statted someone is. rn you dont know if someone is 20k or 1k from looking at the character. this would be very helpful and fun to actually grind to become this bulky and huge character.
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Re: Variability of human shapes dependent on the attributes

Postby ChildhoodObesity » Wed Sep 26, 2018 1:59 am

i want to emasculate people
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