wonder-ass wrote:only down side is it would be easier to make alts tho i dont really see it as a problem.
and bots but i do like the idea b.c it lets people get into the world easier later on if they jump in in a month.
wonder-ass wrote:only down side is it would be easier to make alts tho i dont really see it as a problem.
Fostik wrote:By the way, this will be fair. Why shall you suffer full penalty for your hunger and satiations, but your fep bar will receive only part of food feps?
+1 to the idea
Sevenless wrote:I'm not really a fan of this idea. It simplifies any need for smaller recipes and significantly empowers larger faction grade meals. This hollows out the crafting for earlier stages of development, and encourages ignoring many food types as the world progresses. If we're going to have a rich and varied food system, I don't like encouraging trying to ignore it as much as possible.
Yes, I'm aware that this makes it a headache for powergrinding factions. But not everything in the game needs to cater to them, just like not everything in the game needs to cater to small villages. And in this case I feel making factional abuse easier shouldn't be our primary focus on the food side of things.
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