Nightdawg wrote:You're completely missing the point. I can just claim+palisade them and block everybody else from using them.
No dude you are missing my point, I know you want imortal quest givers, that can move if walled in or claimed, it is a nice idea but it seems hard to implent and very unnecessary in my opinion.
It is just plain laziness, you want to remove the job of protecting the QGs and push it on Jorb & Loftar.
I love how the QG are, I like building roads to every single one of them and palisade them in, then I have the power to lock people out from my privately owned quest givers.
Going around and killing off quest givers is also like a quest in itself, if you remove the quest givers from further away you have a better chance to get a quest closer to you... maybe? If i get a quest to travel across the ocean then I will do so and afterwards kill that quest givers so it won't bother me anymore.
Always working on intelligent Village Designs.