in client Game development meter request

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: in client Game development meter request

Postby BoxingRock » Fri Mar 05, 2021 10:57 pm

loftar wrote:
shubla wrote:No one really knows what would happen if it was longer time before you announced the reset.

I have no reason to believe anything particularly interesting would happen, to be honest. I think it's fair to say that the only people who want to know when a reset happens are those that are mostly/wholly inactive and just waiting for one.


so like, the entire population of the playerbase minus about 70 people?

Why wouldn't you want to hype up the potential 1000s of players waiting for a new world at the risk of losing 20 people for a month?

There is almost no logic behind your stance here
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Re: in client Game development meter request

Postby loftar » Fri Mar 05, 2021 10:58 pm

BoxingRock wrote:Why wouldn't you want to hype up the potential 1000s of players waiting for a new world at the risk of losing 20 people for a month?

There is almost no logic behind your stance here

That's assuming there is a world reset in a month. And even if there were, that's quite a different thing from what OP is asking for; this thread is not mainly discussing the difference between two and four weeks, at least that's not the impression I'm getting.
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Re: in client Game development meter request

Postby shubla » Fri Mar 05, 2021 11:01 pm

loftar wrote:
shubla wrote:No one really knows what would happen if it was longer time before you announced the reset.

I have no reason to believe anything particularly interesting would happen, to be honest. I think it's fair to say that the only people who want to know when a reset happens are those that are mostly/wholly inactive and just waiting for one.

But could it be that some people do not bother to start playing because they think that all their efforts may go in waste, if you suddenly announce the reset in a few weeks time? Especially this late into the world.
I think that there are plenty of people who would like to play but don't want to because they fear that reset may be soon. If there was a confirmation, some of them may try, if there was enough time for reset (like months).

I don't know if you somehow track also how many new accounts that start playing instead of just the total player count. Like how many new accounts start playing after the world is 6 months old?

You don't have much to lose with trying it for one world at least.
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Re: in client Game development meter request

Postby BoxingRock » Fri Mar 05, 2021 11:05 pm

loftar wrote:
BoxingRock wrote:Why wouldn't you want to hype up the potential 1000s of players waiting for a new world at the risk of losing 20 people for a month?

There is almost no logic behind your stance here

That's assuming there is a world reset in a month. And even if there were, that's quite a different thing from what OP is asking for; this thread is not mainly discussing the difference between two and four weeks, at least that's not the impression I'm getting.


Most games that do some form of world, league, ladder resets announce a good month in advance, and you normally do too

So wouldn't it be safe to announce "reset is definitely not going to be within the next month"
or "reset is probably going to be within the next month?"

That way the 1000s of people waiting have effectively been communicated with

and the 70 people still playing know they are safe for atleast another month (or not)

this seems like a reasonable announcement to make

like now
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Re: in client Game development meter request

Postby loftar » Fri Mar 05, 2021 11:08 pm

BoxingRock wrote:this seems like a reasonable announcement to make

like now

See, I suspect this (the fact that you want a reset) is the reason you're arguing for it, less than because you think it's a good idea in the general case. In which case it is off-topic for the thread.
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Re: in client Game development meter request

Postby BoxingRock » Fri Mar 05, 2021 11:14 pm

loftar wrote:
BoxingRock wrote:this seems like a reasonable announcement to make

like now

See, I suspect this (the fact that you want a reset) is the reason you're arguing for it, less than because you think it's a good idea in the general case. In which case it is off-topic for the thread.


Ofcourse I want a reset

but I think I have only been arguing for you to communicate, not for you actually reseting

I think if you spent some time listening to the playerbase outside of patch days you would find that your militant and memey lack of communication about future development, roadmaps and bigger plans has become one of the most tiresome things about this game for veteran players
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Re: in client Game development meter request

Postby Sevenless » Fri Mar 05, 2021 11:19 pm

I'm on loftar's side here.

There's no good answer here with how haven works. With a reset date set, you have nothing to work towards because that's not the type of game haven is. Not announcing the reset until relatively late means some people keep playing in ignorance past the world's "prime", but is unsatisfying to people. Well ahead of time announcements completely murders the population the moment a peep is made about it which means no one's playing at all.

Only way to change that would be a rather fundamental shift of how haven works to give "endgame" a reason to be played.
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Re: in client Game development meter request

Postby loftar » Fri Mar 05, 2021 11:29 pm

BoxingRock wrote:I think if you spent some time listening to the playerbase outside of patch days you would find that your militant and memey lack of communication about future development, roadmaps and bigger plans has become one of the most tiresome things about this game for veteran players

Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop. Communicating future development and roadmaps would imply that we have a formal plan to communicate. We do have loose ideas, of course, but I do think we tend to communicate them, about as loose as they are.
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Re: in client Game development meter request

Postby BoxingRock » Fri Mar 05, 2021 11:43 pm

loftar wrote:
BoxingRock wrote:I think if you spent some time listening to the playerbase outside of patch days you would find that your militant and memey lack of communication about future development, roadmaps and bigger plans has become one of the most tiresome things about this game for veteran players

Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop. Communicating future development and roadmaps would imply that we have a formal plan to communicate. We do have loose ideas, of course, but I do think we tend to communicate them, about as loose as they are.


This is the most revealing post you have made in years.

Thanks
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Re: in client Game development meter request

Postby Ozzy123 » Fri Mar 05, 2021 11:45 pm

loftar wrote:Also if we were to announce a reset at this time, you'd be sure to see it drop to much further lows.


I agree with the rest of the stuff you said but I think that people that are still playing know that the current world is dead and they'd keep playing even if a world reset was announced. Anyway, it would be really nice to get a reset, feels like it's the perfect time and looking at how many people are asking for it daily on the unofficial discord it just seems like the right thing to do, obviously if you guys feel like that from the development side of things.
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