Kaios wrote:Reiber wrote:have you ever tryed too move through reeds? its an all incompassing wall, even on foot, boats just push the reeds against eachother untill they are pushed out
Nope can't say I've ever tried to walk through reeds, but in relation to actual game mechanics it is a bit silly that forageables are spawning underneath reeds and a player is required to clear them all the way to that item rather than just being able to shuffle through the shallow water that they are in. Acting as giant walls blocking off entire swaths of shallow area is rather annoying.
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i like the clearing na path mechanic of them, they are just so usefull. there arent any snaking ways through it, it gets hunted down to extinction , aside from huge pockets of dense lowq reeds in uninteresting bays,
but yea, wigglewobbeling your way throug them would be funny and convenient, but let them regrow, and block the rivers occasionally,
with rivers being basically roads, building up 40% of the landmass in haven, and everybody racing them down on there sneks currently, some maintenance on those roads wouldnt be so bad