I'm not completely understanding the meaning of making stats absolute, is it about getting everything exact same quality as yours stat, or do you want to bring back cap instead of hardcap?
While I'm not a big fan of hardcap, it has been done for a reason, since early world resource spot race pulled players away from actually playing game.
Speaking of unlimited quality equal to survival, it will simply make all high-end mechanics unnecessary, that shrinks all game complicated progression gameplay to primitive sandbox, a complete nonsense idea.