FROG ROCK KILLING IS A CRIME

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: FROG ROCK KILLING IS A CRIME

Postby BiggestWeed » Tue Dec 23, 2025 7:23 pm

They either need to be indestructible or leave a scent so I can send nazgouls after them
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Re: FROG ROCK KILLING IS A CRIME

Postby BiggestWeed » Tue Dec 23, 2025 7:39 pm

Give frog a ranged attack
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Re: FROG ROCK KILLING IS A CRIME

Postby Kaios » Tue Dec 23, 2025 7:58 pm

VDZ wrote:Who are you to determine what is ethical and what isn't? Perhaps in my hearthling's culture, frogs are a bad omen and killing questgivers is a virtuous act. My point with the scent suggestion is that the game itself does not condemn actions; it simply gives the players ways to resolve the conflicts among each other. If you don't get bad karma for murder, why would you get it for chopping a tree that happened to be a questgiver?


lol i wasn't trying to get in to a philosophical debate, with such a system you probably would get bad "karma" for murder too though regardless of the circumstance. Removal of questgivers whether intentional or not is debatable in that regard, that's fair, but in my opinion there are certain actions that are inherently destructive and go against nature such as destroying or digging up burial grounds, corpse desecration, murder, etc. It doesn't have to be karma, it could be fate, destiny, honour, or reputation. What it is called really has no special relevance and ideally performing actions such as burying a corpse would positively impact whatever the relative mechanic happens to be. I just thought it might be interesting, and it somewhat relates to a suggestion I made previously.

For a world "loosely inspired by Slavic and Germanic myth and legend" it really doesn't have much mythology or urban legend related stuff going on.
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Re: FROG ROCK KILLING IS A CRIME

Postby Hasta » Wed Dec 24, 2025 9:32 am

Quest givers should leave a "ghost" after they are destroyed that lingers for a while. Also at the moment of destruction everyone with a quest involving that particular questgiver should also be notified that there's a limited time for questgiver to finish its earthly affairs.

That would 1) alleviate the problem of lost quests, 2) NOT in any way signify a questgiver before it's destroyed, 3) NOT in any way force a moral/immoral judgement on any player whatsoever.
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Re: FROG ROCK KILLING IS A CRIME

Postby pagsiu » Wed Dec 24, 2025 9:52 am

Frog removal is my favorite content. I skipped 16 entirely, but I log in on an alt from time to time just to remove some nasty frog quest givers. Do not make my life harder.
Marking forum read since World 2.
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Re: FROG ROCK KILLING IS A CRIME

Postby springyb » Wed Dec 24, 2025 12:10 pm

Frogs should give quests to kill other frogs
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Re: FROG ROCK KILLING IS A CRIME

Postby The_Blode » Wed Dec 24, 2025 3:03 pm

Hasta wrote:Quest givers should leave a "ghost" after they are destroyed that lingers for a while. Also at the moment of destruction everyone with a quest involving that particular questgiver should also be notified that there's a limited time for questgiver to finish its earthly affairs.

That would 1) alleviate the problem of lost quests, 2) NOT in any way signify a questgiver before it's destroyed, 3) NOT in any way force a moral/immoral judgement on any player whatsoever.


could be a catalyst for PvP, too, for those who seek it
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Re: FROG ROCK KILLING IS A CRIME

Postby MightySheep » Wed Dec 24, 2025 6:34 pm

springyb wrote:Frogs should give quests to kill other frogs

this should be the real faction pvp, with scoreboard to show which faction is winning
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Re: FROG ROCK KILLING IS A CRIME

Postby r0ck4ev3r » Wed Dec 24, 2025 7:15 pm

Scale hardness of quest givers with quests done with them; (scale this not on srt/tool but on int and will to see if you can chop them down)

If Killing quest givers is a crime, it should give a debuf (you can't hearth or use magic)

+1 on the soul of the frog lingers for a few hours to still be able to hand in quests.
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