AliExpressMerchant wrote:pickled meat too. It will give more joy of discovery from different meat recipes, sausages etc.
CryCryBaby wrote:
You can philosophize for a very long time about stat value caps (10,000), maximum stats, maximum w7 stats after many years of play (which still never came close to the upper limit). A simple hermit like me couldn’t care less whether pickled mushrooms become the new shepherd’s pie — I eat irregularly anyway. The scurrying of major factions doesn’t interest me much either. But pickled chanterelles — that’s awesome.


FaithfulToadd wrote:+1 for pickled mushrooms, in spite of the opposition.Fostik wrote:Yeah devs please nail your last pin into food system coffin.
I did laugh at this, but in all seriousness, I don't think we should be discouraging new food additions. Making food is like 80% of the game for non-PKers.azrid wrote:CryCryBaby wrote:A simple hermit like me couldn’t care less whether pickled mushrooms become the new shepherd’s pie — I eat irregularly anyway. The scurrying of major factions doesn’t interest me much either. But pickled chanterelles — that’s awesome.
Perhaps it's time to acknowledge that a simple hermit like you shouldn't make game changing CnI posts.
It is a well known fact, after all, that the thoughts of new blood are ipso facto invalid, and that only shrivelled old men can have good ideas, as evinced by the political hell landscape of a certain Western country. A perfect nation with no flaws.
What are you on about, sir? Is it inconceivable that a different balance or paradigm exists from the current one? And aren't you also the one talking about 'lack of imagination' in your threads? Let's put our thinking caps on, shall we?
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