Self-closing gates.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Self-closing gates.

Postby serVar161 » Tue Apr 21, 2026 4:46 pm

Frogg wrote:I never understood the importance of self-closing doors. Do players often forget to close them?

It's convenient. You open it, drive out, and immediately go about your business. And the doors close automatically.

And yes, sometimes you forget to close some gates—you left them open because you intended to return the same way, but got distracted and didn't close them.

Also against potential thieves.
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Re: Self-closing gates.

Postby serVar161 » Tue Apr 21, 2026 4:49 pm

lordgrunt wrote:next stop: redstone circuitry

Oh! You're wrong. Now all the Minecrafters will come to Haven to beat you up.
Redstone schematics are awesome. But Haven is about something else entirely.
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Re: Self-closing gates.

Postby serVar161 » Tue Apr 21, 2026 4:58 pm

lordgrunt wrote:next stop: redstone circuitry

Minecraft jokes are great. But what about "automatic" doors? Wouldn't you like gates with bars like those in medieval castles?
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Re: Self-closing gates.

Postby sMartins » Tue Apr 21, 2026 5:18 pm

Make friends with the other crabs or try to escape the bucket.
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Re: Self-closing gates.

Postby lordgrunt » Tue Apr 21, 2026 7:54 pm

serVar161 wrote:
lordgrunt wrote:next stop: redstone circuitry

Minecraft jokes are great. But what about "automatic" doors? Wouldn't you like gates with bars like those in medieval castles?

i'd take them. but atm hitting Q near gate works for me great. but i'd rather have base game mechanics fixed rather than this. for example area harvesting / planting / collecting are some of the most bonkers algorithms i've ever seen. there is just too many to list here...
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Re: Self-closing gates.

Postby serVar161 » Wed Apr 22, 2026 5:14 am

lordgrunt wrote:i'd take them. but atm hitting Q near gate works for me great. but i'd rather have base game mechanics fixed rather than this. for example area harvesting / planting / collecting are some of the most bonkers algorithms i've ever seen. there is just too many to list here...

I see. Are there any suggestions for these changes in the section?
My approach to ideas is a little different. If you have an idea, suggest it. And the developers decide whether to add it or not, prioritizing it.
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