by dageir » Sat Nov 14, 2015 9:13 am
Why are people complaining when the developers want to be paid for their work?
Sure, the prices could be discussed and also the communication (or the lack of communication) before the news broke.
But complaining about paying for a service is absurd. You can take it or leave it. If you feel the game is not worth paying for, its easy do not play it
or settle for the free time. As I have stated before and it can not be said often enough, I will sub for a year if they manage to curb the botting.
Until then, I am on the fence. No way this will fly in any way commercially if botting not only is possible, but the devs seem to have given up:
"Game Development Questions
I hear bots are a problem in this game, so why don't you ban them?
We get this question a lot, as well as the related question...
And, also, why don't you ban custom clients while you're at it?
... and the short answer to both those questions is that we can't. Bots and custom clients are both, in the philosophical fundamental of things, only means of generating server input, and as long as the server input they generate is technically legal, there is very little about it that stands out as being obvious and easy targets for anything resembling a "ban". Bots and custom clients are, in short, hard to impossible to meaningfully detect, and the means of detection can usually be circumvented.
... but all other games ban bots?
They may be trying to. Whether their efforts match the results is another matter entirely.
... so what's your take on them, then?
Our philosophy has been, and remains, that we – rather than spend our time fighting losing battles – should focus on building a better game with fewer incentives to bot. We try to take botting as a sign of a broken game mechanic, rather than as a sign of broken players."
