P2P plan

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: P2P plan

Postby Bowshot125 » Mon Nov 09, 2015 1:14 am

Granger wrote:The free time offered is plenty.
In case you play this more than an hour per day: verify the account.
In case you play more than two hours a day: get a subscription.

The solutions suggested here mostly boil down to:
" give it away for free because I'm too cheap to pay "

I find that despicable.


7 hours is not enough for what I do, and not everyone has 10$ to pay for a game. Some of us use that 10$ to just make it by with food. Despicable.
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Re: P2P plan

Postby Glorthan » Mon Nov 09, 2015 3:05 am

Bowshot125 wrote:
Granger wrote:The free time offered is plenty.
In case you play this more than an hour per day: verify the account.
In case you play more than two hours a day: get a subscription.

The solutions suggested here mostly boil down to:
" give it away for free because I'm too cheap to pay "

I find that despicable.


7 hours is not enough for what I do, and not everyone has 10$ to pay for a game. Some of us use that 10$ to just make it by with food. Despicable.

If only food were free too eh? Then the developers might not have to charge for their product. I wonder what your local supermarket would say if you told them charging for food was despicable? After all, food is a basic need but games like this are just a luxury.

If 7 hours isn't enough verify your account? Most people using a free trial version realise that they're not in a position to complain about the quality of the trial compared to the paid version.
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Re: P2P plan

Postby Tamalak » Mon Nov 09, 2015 8:06 pm

Christ. If you want to play 14 hours a week, instead play 13 hours the first week and spend the last hour mowing someone's lawn for 15 lousy bucks.

If you want to play 200 hours a month, instead play 199 hours a month and spend the last one mowing someone's lawn for 10 lousy bucks.

The payscale as it stands is incredibly reasonable and gentle.
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Re: P2P plan

Postby August » Thu Nov 12, 2015 2:06 pm

There are 255 hearthlings playing.
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Re: P2P plan

Postby molenga » Fri Nov 13, 2015 2:10 pm

spectacle wrote:
molenga wrote:The idea is to give people more payment models and options that might fit better into different people´s realities, therefore increasing the amount of player willing to pay for the game.

It would also mean that some currently paying players would be able to move to a less expensive payment plan and still cover their play time needs. You can't assume that an increase in the number of paying players will always mean increased income.

Not less expensive, MORE expensive, It would provide a lot less gametime for a slight discount in price.

Guess that would also mean more people would buy these for their many alt accounts instead of subs for only a few main accounts, and would maintain subs only on their main ones, not that this is necessarily bad if they are paying for time in the other alt accounts, instead of just making a lot of new accounts to get the 48h gametime and 7weekly hours per acc for hard labor alts. ¦]
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Re: P2P plan

Postby Cece » Sat Nov 14, 2015 2:21 am

it was a let down that they made it p2p without any notice so many have left and it's quite selfish if you think 1 hour a day is enough.

why do you think a four digit game is back to a 200 online max game (pretty sure there could be alts so there could actually be 100 or even less players playing it.

they should have allowed people to play up to 21 hours a week a day and by verifying once you get to play 42 hours a week

then it would have likely stayed at four digit and had steady suscribers now you guys need to reset server if you want new players to stand chance to be honest but judging by jorb's action for the past couple months, i doubt it.

i actually hope they sell it to another company so some random guild or whatever can host it better than they do, i might consider hiring jorb when i make a game and want to reduce the playerbase by 1/10 :roll:
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Re: P2P plan

Postby dageir » Sat Nov 14, 2015 9:13 am

Why are people complaining when the developers want to be paid for their work?
Sure, the prices could be discussed and also the communication (or the lack of communication) before the news broke.
But complaining about paying for a service is absurd. You can take it or leave it. If you feel the game is not worth paying for, its easy do not play it
or settle for the free time. As I have stated before and it can not be said often enough, I will sub for a year if they manage to curb the botting.
Until then, I am on the fence. No way this will fly in any way commercially if botting not only is possible, but the devs seem to have given up:

"Game Development Questions
I hear bots are a problem in this game, so why don't you ban them?
We get this question a lot, as well as the related question...
And, also, why don't you ban custom clients while you're at it?
... and the short answer to both those questions is that we can't. Bots and custom clients are both, in the philosophical fundamental of things, only means of generating server input, and as long as the server input they generate is technically legal, there is very little about it that stands out as being obvious and easy targets for anything resembling a "ban". Bots and custom clients are, in short, hard to impossible to meaningfully detect, and the means of detection can usually be circumvented.
... but all other games ban bots?
They may be trying to. Whether their efforts match the results is another matter entirely.
... so what's your take on them, then?
Our philosophy has been, and remains, that we – rather than spend our time fighting losing battles – should focus on building a better game with fewer incentives to bot. We try to take botting as a sign of a broken game mechanic, rather than as a sign of broken players."
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Re: P2P plan

Postby renasmd » Sat Nov 14, 2015 11:08 pm

Check that http://199.233.247.46/RedFox/Haven/Tracker.html

Hafen pop just go down more and more...
That sad...was a so good game... :|
FARMER FOREVER.
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Re: P2P plan

Postby kalkkar » Sun Nov 15, 2015 11:58 am

August wrote:There are 255 hearthlings playing.

There "was" 255 hearthlings playing.

but in all honesty im kinda glad they did this, it cuts off all the trolls and greifers from ruining the world away, comparing this to World of Warcraft, i used to love that game and play the shit out of it, but now they listened and wined and dined all the complaints from the children and made it into a bit manure pile, not worth my $15 or my time, how ever a simple yet complex game like this? aight i dig it, one of the rare few games where you suffer the consequences when you die? ~hello dark souls~ sounds hard and epic, but i dare say to belive that maybe jorb and loftar are having irl money problems and they are in, ya'lls and my shoes where we need money to feed and put a roof over our heads, all they did was to insure that they have funds to feed their family and to make sure they got funds to better/maintain the game, call me a blowjob or what ever but im just thinking logically, not about myself like most of you are.
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Re: P2P plan

Postby August » Wed Nov 18, 2015 12:17 pm

There are 212 hearthlings playing.
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