Mine Support Changes are Awful.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Mine Support Changes are Awful.

Postby Excitedguy » Sat Feb 09, 2019 10:06 pm

azrid wrote:Im still here so people know that previous world mining was pretty much botting.


Clearly botting and sees the potential of outproducing anyone else that doesn't.

bmjclark wrote:Mining this world is still going to be botting. I don't know how anyone can be delusional enough to think that making mining ridiculously gay is going to make people stop botting it. If anything im actually going to start now.


Seriously tempting right now.. that change makes it really difficult to keep up with them
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Re: Mine Support Changes are Awful.

Postby Granger » Sat Feb 09, 2019 10:10 pm

Moderator note:
Save the botting discussion for the topic(s) about them (use search, there are plenty) as they don't further this discussion (and similar), at all.
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Re: Mine Support Changes are Awful.

Postby VDZ » Sat Feb 09, 2019 10:54 pm

bmjclark wrote:
beardhat wrote:Well this is one change that probably had its intended purpose.

I haven't seen rampant tunneling of underground highways yet.


Ironically, it's still pretty easy to tunnel in a relatively straight line it's just a lot harder to mine out nodes


I sure as hell hope this wasn't their sole intended solution for ocean tunneling, as otherwise we'll definitely be getting underground tunnels connecting the continents. Unless there's tons more cave-in tiles under the oceans, people should still be capable of clearing more than enough tiles to make a road work through a tunnel.

azrid wrote:Mining ore was the most profitable activity you could do last world as it was as simple as selecting an area and tabbing out to play on your main.


Mining was so crazy profitable due to the crazy market price of cast iron, apparently caused by iron quality spiraling. Nerf that and you'll nerf the profitability of mining.

Zepar72 wrote:
pppp wrote:
DDDsDD999 wrote:You need to change the mining mechanics then. Most people probably don't even know the minesweeper mechanics in mining. Should give us some way to mark the tiles besides individually checking each and every piece of cave dust you mine. I hope the cave ins are at least a lot rarer to compensate.

This. Let us mark non-mined tiles with coal or limestone or by carving signs on the wall. Though for the sake of simplicity each side of the tile should show the same mark.


This ^^^
It has been long time, we need some easy way to mark cave walls. Either writing on them, painting or just marking would be fine.


You know you can pave mined out tiles, right? I pave them according to how much cave dust fell when mining out the tile, and use the paving to determine where the cave-in tiles are. (Fuck natural galleries, by the way. They will fuck you over hard by opening up tiles and not dropping cave dust or even telling you which tiles were opened up. I got a cave-in earlier today because a cave gallery had opened a tile which I thought I had mined out myself, making me miscalculate where a cave-in tile was.)








Sevenless wrote:It has effectively removed supports from the game except in very rare circumstances.


I think this is the main problem. Something could definitely be said for forcing minesweeper mining to make mining less 'click and wait'. But the way it works now, the support system is entirely useless and there's no point to making Mine Supports other than for decoration.

jorb wrote:Again: This was not intended to be the world's biggest deal. We will have a look at it.


Thanks for listening to feedback. Looking forward to Tuesday's patch.
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Re: Mine Support Changes are Awful.

Postby Kaios » Sun Feb 10, 2019 9:09 am

jorb wrote:Again: This was not intended to be the world's biggest deal. We will have a look at it.


Just wondering what you think the point of building mine supports is supposed to be if the intent is to never mine a cave-in tile, or in other words never be able to mine out an ore node in its entirety, and continue playing minesweeper as if the mine support weren't there.
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Re: Mine Support Changes are Awful.

Postby azrid » Sun Feb 10, 2019 10:58 am

bmjclark wrote:Mining this world is still going to be botting.

Mafious wrote:
azrid wrote:Accurate information is a part of the solution.

Its not accurate most players don't have access to bots, and afk mining was "solved" by slimes.

It is because in the default client you can select area. With supports preventing cave ins you just have a giant area all ready with supports and select area and come back only to pick up ore. Its pretty much botting my dudes.

Just for the record I don't think current solution to mining is best but I also think its much better than what we used to have.
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Re: Mine Support Changes are Awful.

Postby Vigilance » Sun Feb 10, 2019 11:12 am

if you go full on afk mining youre gonna get slimed

and if youre conscious enough to avoid getting slimed you arent botting

get this azrid retard out of my thread
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Re: Mine Support Changes are Awful.

Postby azrid » Sun Feb 10, 2019 11:55 am

You have sound. Tab into miner and aoe them.
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Re: Mine Support Changes are Awful.

Postby Vigilance » Sun Feb 10, 2019 11:58 am

i mean i dont think area mining is any worse than the minesweeper *BOTS* that are going to exist this world w/o changes

and jorb said he'll look at it so i guess we have until tuesday to know if this is the world of the minesweeper bot or not

but that's ACTUALLY a bot and area mining isnt because its a default client implementation
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Re: Mine Support Changes are Awful.

Postby Zepar72 » Sun Feb 10, 2019 5:05 pm

Bregos wrote:Someone can say this is honest way ,but when you are fully clearing ore spot and spent more bars for building mine supports than you get after with smelting . You understand how is metal important for everything .And now i feel like a doll myself,i 'm spending much more time to build new minesupport and healing my wounds than mining fully spots.And i can't understand why Jorb added this and i feel like he never tested it .


You're not supposed to mine a whole spot, if there are cave-ins. If you're greedy for that 1-2 more tiles mined, then it's obvious you're going to lose metal for supports.
Mining spots fully isn't realistic at all, those unmined spots serve as natural supports. Metal supports should serve as means to make rooms and tunnels, not to greed for more metal
Also those whole "botting this", "botting that" arguments are pretty much just another way to pointlessly whine. If you can use bots in both old and new systems, then there's no point to use that argument if we're talking about real, non-botting players. Same goes to "i don't like minesweeper" cries. If you don't like it, don't mine. Buy your metal and go forage or farm. You don't have to do anything in this game, nobody forces you, so don't force creators to make every system as easy for you as possible . .
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Re: Mine Support Changes are Awful.

Postby Ocerion » Sun Feb 10, 2019 5:39 pm

Just wanted to toss my two cents in here, I know there are a couple trolls barfing up defense of the mining changes, but they have a very strong negative impact on those of us who play more casually. Don't force us to use bots to try to keep up with our neighbors and defend ourselves. And consider this, the only people defending the changes seem to be notorious trolls. That should really tell you all you need to know.
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