New Wheat > Flour ratio is bad

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Re: New Wheat > Flour ratio is bad

Postby Grable » Wed Oct 07, 2015 2:29 pm

tableman wrote:
Image


no thanks
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Re: New Wheat > Flour ratio is bad

Postby Sevenless » Wed Oct 07, 2015 2:31 pm

I'm happy I'm able to cut down my 400 tiles of wheat to 100 tiles.
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Re: New Wheat > Flour ratio is bad

Postby TeckXKnight » Wed Oct 07, 2015 2:37 pm

tableman wrote:Its happening, noobs are very happy that they are able to do bulk now. :P

I've never quite seen such a black pot before.
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Re: New Wheat > Flour ratio is bad

Postby tableman » Wed Oct 07, 2015 2:45 pm

Image

Jorb now i can make my farm on a windowsill.
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Re: New Wheat > Flour ratio is bad

Postby Lunarius_Haberdash » Wed Oct 07, 2015 3:15 pm

Sevenless wrote:Baked goods are plenty of effort after the barley/flour stage. Large villages should not need 2000 tiles of wheat to feed themselves.

Edit: Also, realism isn't really a defense of anything. You can teleport to a magical fire made from a dream. Exact ratios of tiles per pie made is not going to be immersion breaking for 99% of players.


Totally disagree about that 2000 tiles of wheat to feed themselves. Yes, absolutely large villages should require large tracks of land that begins to require multiple farmers. The larger a village, the larger a contribution should be needed to manage its food supply, and it shouldn't be a one person job once it hits about 10 players.
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Re: New Wheat > Flour ratio is bad

Postby Maiden » Wed Oct 07, 2015 3:29 pm

tableman wrote:Image

Read again. Its 960 per Pumpkin cycle. And main thing is that it consumes too little of space. You need now 5 times less space for Wheat to make same amoung of Pies.


That's still only 240 pies per wheat cycle, but lets go with your weird cycle that based on pumpkins that are 3-4x as long as barley.

So 960 pies per pumpkin cycle. Lets take the same wheat field size and look at legacy... oh wait, legacy would have a yield of the not quite as high 720 pies per cycle from that multi harvested barley field. Yes, we need 5x less space from what it was a few days ago, but back then the yield was ridiculously low compared to legacy, which is a lot of the reason why they changed the barley to what it is. The bread yield is exactly the same as legacy, in fact, and the only reason pumpkin pie is higher is because they decided to make the flour cost lower, 1.5 units instead of 2.

You are literally throwing a fit because they elected to go back to the yield they used to have, where you never saw anyone complain about field size because only a madman or a hardcore larper wanted it to be more tedious. You yourself are talking about botting fields/afk mass crafting for this 'ridiculously high yield'

Why are you really upset about this change? Is your position as arbiter of the baked goods in danger because anyone can just make a small field and feed themselves now?

Lunarius_Haberdash wrote:Totally disagree about that 2000 tiles of wheat to feed themselves. Yes, absolutely large villages should require large tracks of land that begins to require multiple farmers. The larger a village, the larger a contribution should be needed to manage its food supply, and it shouldn't be a one person job once it hits about 10 players.


Of course you disagree, every single suggestion you have ever made has been in favor of making this game more tedious. This is a game, not real life, we don't need massive laggy fields for the sake of massive laggy fields.
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Re: New Wheat > Flour ratio is bad

Postby TeckXKnight » Wed Oct 07, 2015 3:32 pm

Lunarius_Haberdash wrote:Totally disagree about that 2000 tiles of wheat to feed themselves. Yes, absolutely large villages should require large tracks of land that begins to require multiple farmers. The larger a village, the larger a contribution should be needed to manage its food supply, and it shouldn't be a one person job once it hits about 10 players.

No village has just 1-2 farmers. Even communal villages maintain a significant percent of their villagers as farmers/chefs. It is an insanely time intensive activity that often locks the players into it as dedicated farmers because no one else can raise the necessary lp to get the skills to do it within a reasonable amount of time.

Sure, go ahead and grow the flour to make 1k pies. Enjoy grinding flour for 2 hours a day and maintaining your ovens for 120 batches. These are not trivial investments and any activity performed to a similar degree of time is going to produce a lot of its product as well.
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Re: New Wheat > Flour ratio is bad

Postby tableman » Wed Oct 07, 2015 3:43 pm

Maiden wrote:That's still only 240 pies per wheat cycle, but lets go with your weird cycle that based on pumpkins that are 3-4x as long as barley.

So 960 pies per pumpkin cycle. Lets take the same wheat field size and look at legacy... oh wait, legacy would have a yield of the not quite as high 720 pies per cycle from that multi harvested barley field. Yes, we need 5x less space from what it was a few days ago, but back then the yield was ridiculously low compared to legacy, which is a lot of the reason why they changed the barley to what it is. The bread yield is exactly the same as legacy, in fact, and the only reason pumpkin pie is higher is because they decided to make the flour cost lower, 1.5 units instead of 2.

You are literally throwing a fit because they elected to go back to the yield they used to have, where you never saw anyone complain about field size because only a madman or a hardcore larper wanted it to be more tedious. You yourself are talking about botting fields/afk mass crafting for this 'ridiculously high yield'

Why are you really upset about this change? Is your position as arbiter of the baked goods in danger because anyone can just make a small field and feed themselves now?


No its you who dont even know that now Ovens have x2 slots compared to legacy, we have legit working farming bots and we dont need shotload of containers to manage flour and ingridients on field or kitchen coz flour is stackable and compenents are pileable.

Farming became 100 times easier already. You dont need like 12 ovens minimum to start baking bulk, you dont need to manage things like mad, like it was in legacy.

But now exactly as you mentioned anyone can make small field and feed fimself, noone need good hardcore farmer coz 1 person can support infinite amoung of people with 0.75 tiles of wheat per 1PP.

Even reverting it to ~4 tiles wont make it balanced but at least if they make it how it was in legacy, 2 tiles = 1PP, then Wheat fields wont be that awkwardly small compared to amoung of pies you can get from it.

TeckXKnight wrote:Sure, go ahead and grow the flour to make 1k pies. Enjoy grinding flour for 2 hours a day and maintaining your ovens for 120 batches. These are not trivial investments and any activity performed to a similar degree of time is going to produce a lot of its product as well.


Man you dont have any expirience with producing as it seems. With current systems its 20 livetime minutes per 1k pies you have to be bleeding newb to waste 2 hours when you have legit bots and stackable flour.....
Last edited by tableman on Wed Oct 07, 2015 3:46 pm, edited 1 time in total.
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Re: New Wheat > Flour ratio is bad

Postby Maiden » Wed Oct 07, 2015 3:46 pm

tableman wrote:No its you who dont even know that now Ovens have x2 slots compared to legacy, we have legit working farming bots and we dont need shotload of containers to manage flour and ingridients on field or kitchen coz flour is stackable and compenents are pileable.

Farming became 100 times easier already. You dont need like 12 ovens minimum to start baking bulk, you dont need to manage things like mad, like it was in legacy.

But now exactly as you mentioned anyone can make small field and feed fimself, noone need good hardcore farmer coz 1 person can support infinite amoung of people with 0.75 tiles of wheat per 1PP.

Even reverting it to ~4 tiles wont make it balanced but at least if they make it how it was in legacy, 2 tiles = 1PP, then Wheat field wont be that retardly small that you can produce 960PP on a field i showed above.


Please, I know it's hard, but try to stop being retarded. Nobody cares if non farmers can have fields, a dedicated farmer character is still going to be the one raising q and mass producing pies. You're screaming that the sky is falling because you don't feel as special anymore. Join the club, many people started explorer only to get burned by the fate system existing.
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Re: New Wheat > Flour ratio is bad

Postby tableman » Wed Oct 07, 2015 3:48 pm

Maiden wrote:
tableman wrote:No its you who dont even know that now Ovens have x2 slots compared to legacy, we have legit working farming bots and we dont need shotload of containers to manage flour and ingridients on field or kitchen coz flour is stackable and compenents are pileable.

Farming became 100 times easier already. You dont need like 12 ovens minimum to start baking bulk, you dont need to manage things like mad, like it was in legacy.

But now exactly as you mentioned anyone can make small field and feed fimself, noone need good hardcore farmer coz 1 person can support infinite amoung of people with 0.75 tiles of wheat per 1PP.

Even reverting it to ~4 tiles wont make it balanced but at least if they make it how it was in legacy, 2 tiles = 1PP, then Wheat field wont be that retardly small that you can produce 960PP on a field i showed above.


Please, I know it's hard, but try to stop being retarded. Nobody cares if non farmers can have fields, a dedicated farmer character is still going to be the one raising q and mass producing pies. You're screaming that the sky is falling because you don't feel as special anymore. Join the club, many people started explorer only to get burned by the fate system existing.


tableman wrote:Man im giving numbers and reasons and you just insulting. Its a suggestion and im trying to outline why new ratio is bad.
Last edited by tableman on Wed Oct 07, 2015 4:01 pm, edited 1 time in total.
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